
Upcoming Updates
Upcoming software updates
Upcoming Features & Improvements
A Better Way to Program Complex Motions
Expected Release: November 2025
As edelkrone, we are introducing a fundamental improvement to the experience of programming the movements of our devices. Since the very beginning, our keypose screen has been one of our signature features. While its visual appearance will remain the same, the way it functions is undergoing a major change. From now on, when teaching keyposes, you will need to start with the first empty slot and then fill the slots in order without leaving any gaps. Previously, the slots could be filled in any sequence, and their use was more flexible.
This new restriction actually unlocks a groundbreaking feature that was not possible before. The complex motion programming experience that was once only achievable through the sequencer screen can now be done directly from the keypose slots on the front panel. This means there will no longer be a need for additional screens like the sequencer. The app becomes simpler, while its capabilities expand at the same time.
For example, once you have filled the slots in order, if you want to move the device from the first position to the third, the device will automatically pass through the second position before reaching the third. In other words, it will not skip the intermediate steps but will follow them in sequence to reach the desired point. This allows you to create more complex camera movements by chaining positions together, all from the main keypose screen without navigating elsewhere.
If you delete any slot, that slot along with all the subsequent ones will also be deleted. Additionally, when you enable the loop, the device will move back and forth between the selected slots, visiting every stop in between.
You can also define the speed at which the device arrives at each keypose individually, giving you the ability to adjust transition speeds separately for each step. Alongside keypose, the position buttons in point mode will now follow the same logic as well.
Path and Point Accuracy Improvements for DollyPLUS
Expected Release: August 2025 (Delayed to October 2025)
We’re developing an important update to enhance the path and point accuracy of DollyPLUS, especially addressing a subtle inconsistency observed in real-world usage.
Users operating DollyPLUS in Point Tracking Mode may have noticed something impressive: when the DollyPLUS is manually pushed while a point is active, it continues tracking the point with remarkable precision—even over long distances. This is possible thanks to DollyPLUS’s ability to read its position from the movement of its wheels, which provides highly reliable data without external tracking systems.
However, when DollyPLUS moves autonomously, users may observe slightly more deviation in both the programmed path and the point’s position within the frame—especially after several back-and-forth motions. Despite the excellent hardware-level tracking performance, this discrepancy suggests an opportunity for software-level optimization.
To address this, we are currently working on an algorithmic enhancement that enables DollyPLUS to continue using its ground-based positional awareness (wheel feedback) not only when moved by hand, but also during autonomous movement. This will allow the system to constantly correct its route based on real-time positional feedback from the wheels—just like it does in manual mode.
Once this improvement is released, DollyPLUS will achieve significantly better path accuracy without the need for any recalibration, and point tracking will be noticeably more stable, minimizing any potential drift even during extended movement sequences.
This enhancement will bring DollyPLUS even closer to the ideal of effortless, precise motion control that users expect across the edelkrone ecosystem.led descriptions here.
A New Way to Teach Positions to DollyPLUS
Expected Release: September 2025 (Delayed to November 2025)
We’re working on a major update for DollyPLUS that will radically simplify the programming experience, an area that previously led to confusing results for users. Until now, it wasn’t possible to program movement between positions by physically moving DollyPLUS. Instead, user had to use the joystick on the app to move the dollyplus to teach the system a new position and if the user moved the dollyplus manually is used to not register as a motion.
This behavior was inconsistent with the experience across other edelkrone products. For example, with most other devices, when you move them by hand, you can directly save that position. In contrast, DollyPLUS only allowed positions to be taught via the joystick control in the app.
We are now developing a software update that changes this completely. With the new feature, you’ll be able to push DollyPLUS manually to a new location, then save that exact spot as a position directly from the app.
This will make motion programming not only significantly faster but also fully aligned with the intuitive workflow users are familiar with across the rest of the edelkrone ecosystem.
Using the first HeadONE (tilt) for Point Tracking while using the second HeadONE (pan) for turntable rotation.
Expected Release: August 2025 (delayed to September 2025)
Until this update, our HeadONE product, when used in a dual setup, was only capable of controlling a camera in pan and tilt configurations. We are now introducing a new mode that allows one of the HeadONE units in a dual setup to control camera tilt, while the other can be used for turntable motion.
With this new mode, you’ll be able to perform flawless point tracking with one HeadONE, while simultaneously rotating a product on a turntable platform using the other. This development opens up yet another exciting opportunity for creating truly unique product shots.
Controller-Free Setup & Operation
Expected Release: June 2025 (delayed to November 2025)
We’ve been working for a long time on a development that makes it possible to use our products for simple setups without needing a controller device. This idea emerged while finalizing the Tap to Move feature on SliderONE.
Instead of limiting this feature to just SliderONE, we are developing a controller-free setup and motion triggering approach that will work across the entire edelkrone ecosystem—and we can’t wait to share it with you.
You’ll be able to use this feature in both Keypose and Point Track modes, without needing a controller—or even a button. Together, we’re about to set a new record in simplicity for the motion control programming experience.